Article 3GDVX Game industry pushes back against efforts to restore gameplay servers

Game industry pushes back against efforts to restore gameplay servers

by
Kyle Orland
from Ars Technica - All content on (#3GDVX)
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(credit: Flickr / craigfinlay)

A group of video game preservationists wants the legal right to replicate "abandoned" servers in order to re-enable defunct online multiplayer gameplay for study. The game industry says those efforts would hurt their business, allow the theft of their copyrighted content, and essentially let researchers "blur the line between preservation and play."

Both sides are arguing their case to the US Copyright Office right now, submitting lengthy comments on the subject as part of the Copyright Register's triennial review of exemptions to the Digital Millennium Copyright Act (DMCA). Analyzing the arguments on both sides shows how passionate both industry and academia are about the issue, and how mistrust and misunderstanding seem to have infected the debate.

The current state of play

In 2015, the Librarian of Congress issued a limited exemption to the DMCA, allowing gamers and researchers to circumvent technological prevention measures (TPMs) that require Internet authentication servers that have been taken offline. Despite strong pushback from the Entertainment Software Association at the time, the Register of Copyrights argued that the abandonment of those servers "preclude[s] all gameplay, a significant adverse effect."

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