Article 3QX81 Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context

Geometry & Tessellation Shaders For Mesa's OpenGL Compatibility Context

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from Phoronix on (#3QX81)
With the recent Mesa 18.1 release there is OpenGL 3.1 support with the ARB_compatibility context for the key Gallium3D drivers, but Marek OlAik at AMD continues working on extending that functionality under the OpenGL compatibility context mode...
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