Article 3SKG7 Microsoft’s new diverse avatar editor represents more body types, disabilities

Microsoft’s new diverse avatar editor represents more body types, disabilities

by
Peter Bright
from Ars Technica - All content on (#3SKG7)
2018_0618_avatar_lineup-800x171.png

Enlarge (credit: Microsoft)

In its E3 presentation last year, Microsoft announced that it was making a major overhaul to the Xbox avatar system. The goal of the new system is to make the avatars much more representative, showcasing not just our style and tastes, but also our body types, disabilities, and genders. Today, the first public preview of the new avatar editor is finally being rolled out to members of the Xbox Insider preview program some time around 3pm Eastern/noon Pacific.

The new avatar system includes new customization options such as fingernails, limbs, and moods. There are also new gender neutral clothing options. On top of that, most elements can be further customized, with skin and hair color (among other things) being customizable so that they can look however you choose. This means there's a much greater ability to make an avatar that looks like you-or if realism isn't your thing, you can pick exactly the right shade of green for your alien alter ego. This customization extends to new props such as wheelchairs, which can similarly be customized to match your stylistic preferences.

In addition to being more customizable, the new avatars are also more poseable; there's a photo booth for taking still pictures of your avatar. You'll be able to pick the exact frame of an avatar's animation to get the facial expression and positioning that you want.

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