Article 49H0K Microsoft, Paradox allow open game modding on Xbox One for the first time

Microsoft, Paradox allow open game modding on Xbox One for the first time

by
Kyle Orland
from Ars Technica - All content on (#49H0K)
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Enlarge / Surviving Mars will be the first Xbox One game to allow the upload of user-created mods without pre-approval.

In a console industry first, Paradox Interactive and Microsoft are allowing Xbox One players to get direct access to game modifications created on the PC without any pre-approval from the console maker or publisher.

This isn't the first time players have been able to add their own modified content to a console game. Bethesda enabled Fallout 4 mods on Xbox One back in May 2016 and on PlayStation 4 months later. Paradox itself followed with a similar modding program for the Xbox One version of Cities: Skylines early last year.

But the player-made mods made available on those and other console games in the past had one major distinction from their PC cousins: they had to be individually and manually approved by the platform holder and game publisher for potential content and security issues.

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