Article 4SHQ0 Microsoft wants to use AI to bleep out bad words in Xbox Live party chat

Microsoft wants to use AI to bleep out bad words in Xbox Live party chat

by
Kyle Orland
from Ars Technica - All content on (#4SHQ0)
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Enlarge / "I'm so happy that I didn't hear whatever curse word you just screamed at me during our friendly game of Uno on Xbox Live!" (credit: Future Publishing / Getty Images)

Today, Microsoft announced that it's rolling out filters that will let Xbox Live players automatically limit the text-based messages they receive to four maturity tiers: "Friendly, Medium, Mature, and Unfiltered." That's a long-overdue feature for a major communication platform that's well over a decade old now, but not really anything new in terms of online content moderation writ large.

What's more interesting is a "looking ahead" promise Microsoft made at the end of the announcement (emphasis added):

Ultimately our vision is to supplement our existing efforts and leverage our company efforts in AI and machine learning technology to provide filtration across all types of content on Xbox Live, delivering control to each and every individual player. Your feedback is more important than ever as we continue to evolve this experience and make Xbox a safe, welcome and inclusive place to game.

That's all a bit vague, but The Verge reports on the real thrust of that passage: an effort by the company to "tackle the challenge of voice chat toxicity on Xbox Live." That means leveraging Microsoft's existing efforts in speech-to-text machine-learning algorithms to automatically filter out swear words that might come up in an Xbox Live party chat.

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