Article WH70 8 bits, 8 players, 8 projectors, and one Nintendo Entertainment System

8 bits, 8 players, 8 projectors, and one Nintendo Entertainment System

by
Sebastian Anthony
from Ars Technica - All content on (#WH70)
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The 8-player NES in all its glory, upon a custom-made octagonal pedestal.

18 more images in gallery

What do you get if you combine the nerdy ingenuity of ETH Zurich, the creativity of Disney researchers, and a swanky Swiss night club with a 360-degree projection system? The world's only cooperative 8-player, 8-bit Nintendo Entertainment System capable of continuous, panoramic side-scrolling on that aforementioned 360-degree display, of course.

At this point I would recommend that you look at the photo gallery and at least one of the videos below so that you have a mental image of how this all slots together. I will attempt to describe the system, too, but words don't really do it justice.

So, as you probably know, Super Mario Bros is a single-player side-scrolling game for the NES/Famicom. You constantly move forwards, jumping over obstacles and on top of goombas, until you get to the end of the level. That's about it. There's no going back, you can't zoom out to see where you've been, and the max number of players is two: one for Mario, one for Luigi.

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