Marek Olšák volleyed the 26 patches needed for Mesa supporting threaded OpenGL dispatch onto the Mesa mailing list for some additional public review...
Five AMD/NVIDIA graphics cards tested on five different Intel Kabylake processors from a low-end $40 Celeron CPU to a high-end Core i7 7700K is the focus of today's Linux benchmarking. Various OpenGL and Vulkan Linux gaming benchmarks were run to see how the RadeonSI and NVIDIA Linux performance evolves from a Celeron G3930 to Pentium G4600 to Core i3 7100 to Core i5 7600K to Core i7 7700K.
Longtime GNOME developer Richard Hughes has announced a new release of fwupd, the open-source utility for updating firmware on Linux in a safe, automatic, and reliable manner...
Nicolai Hähnle has been working on OpenGL ARB_sparse_buffer support within the RadeonSI Gallium3D driver stack along with the necessary core Mesa changes for this extension as well as some AMDGPU kernel changes...
Veteran KDE developer Sebastian Kügler has written a blog post following the Plasma Sprint that just happened recently in Stuttgart. A few interesting details were shared...
Croteam is working on a "Serious Fusion 2017 update" that for ALL of their games will feature Linux/SteamOS/OSX support along with Vulkan support, among other improvements...
Many Phoronix readers and open-source enthusiasts have complained when hearing of Jolla's Sailfish OS that this Linux-based smartphone OS isn't fully-open and the company hadn't delivered on its promises to open-source more of it, including its user-interface and apps. According to their CEO, that's still looking to happen...
On the desktop there's now Vulkan for Linux/Android systems, Direct3D 12 for Windows, and Metal for macOS systems as the latest-generation, performance-focused graphics APIs. On the web front, WebGL is the current dominant API that's derived from OpenGL ES but Apple is pushing an initiative for a new graphics API...
As a quick update to yesterday's article about RADV fast clears by default was being proposed, that change-over just happened in Mesa 17.1-devel Git...
If these patches land soon, the Raspberry Pi could beat newer AMD graphics cards to having mainline HDMI audio support via their respective Linux kernel DRM drivers (with the AMDGPU audio support still being held up by DAL/DC mainlining efforts). Eric Anholt managed to finally put out the VC4 HDMI audio code for review...
When Aspyr Media announced yesterday that Civilization VI is shipping for Linux this week it was confirmed that only NVIDIA graphics are supported by this latest AAA Linux game release. But they later clarified that AMD "works", but with issues. But it doesn't sound too bad...
Unigine Engine 2.4 was made available today by Unigine Corp. This release is exciting because there are a ton of new features and this engine update will be used by the soon-to-be-released Unigine Superposition Benchmark...
Timothy Arceri of Collabora has sent out his latest patches to Mesa in regards to the ongoing work for shader caches. The 40 patches published over night do benefit RadeonSI and R600g...
The third development milestone release of Phoronix Test Suite 7.0-Ringsaker is now available for your open-source, cross-platform benchmarking needs...
Qt WebEngine remains the primary module on modern Qt5 tool-kit versions for having web capabilities provided by Chromium. The migration from Qt WebKit to WebEngine happened around four years ago but there still are some developers pursuing out-of-tree support for Qt WebKit...
Freedreno founder Rob Clark has sent in the MSM DRM driver changes to DRM-Next for Linux 4.11. Separately, Qualcomm's Code Aurora is prepping more contributions for this open-source Qualcomm Adreno driver for Linux...
Intel's open-source Mesa DRI driver has passed The Khronos Group's process for certifying it as a conformant OpenGL 4.5 implementation. This now rounds out the Intel open-source Linux stack with OpenGL 4.5, OpenGL ES 3.2, and Vulkan 1.0 certification...
Five years ago we wrote about a project to run Mac OS X binaries on Linux, for what Wine is for allowing Windows programs on Linux/macOS/etc, Darling wants to let Mac binaries run under Linux. It's been a while since last having anything to report on for the project, but they are making new progress in 2017...
While Linux is the most prominent operating system each year at the Free Open-Source Developers' European Meeting (FOSDEM), it's not a conference limited to just Linux. Once again there was a developer room dedicated to other operating systems like the Rust-written Redox OS...
With the Linux benchmarks at Phoronix there is a wide-range of Linux distributions (as well as BSDs, macOS, and the occasional Solaris and Windows) tested, but the operating system I end up running on my most-important production system is still Fedora Workstation. Recently I was interviewed by Fedora Magazine about my thoughts on the Red Hat backed distribution and more...
GNU ddrescue continues work on being a capable data recovery tool for copying data from a file or block device to another, doing more than just the dd command. GNU ddrescue 1.22 was released over the weekend as the newest version of this tool...
Ilia Mirkin's weekend hacking on the Nouveau NVC0 Gallium3D driver has led to ARB_gpu_shader_int64 support coming for this open-source NVIDIA Linux driver...
Four years ago Intel developers were working on a threaded OpenGL dispatch mechanism for Mesa, but it never ended up being merged. Now, prolific Mesa contributor and AMD developer Marek Olšák is looking to merge this code and clean it up...
There's a Vulkan implementation being worked on for the original Unreal Engine, what was released back in 1998 to power Unreal and Unreal Tournament games...
Kodi, the project formerly known as XBMC and is one of the leading free software options for assembling a modern HTPC/PVR system, is out with its version 17 "Krypton" release...
Gentoo Linux developer Hanno Böck, who also writes for Golem and runs The Fuzzing Project as a software fuzzing initiative to find issues in software, presented today at FOSDEM 2017 over some Linux desktop security shortcomings and how Microsoft Windows 10 is arguably more secure out-of-the-box...
The Alliance for Open Media continues working hard on their first video codec, dubbed AV1, that started off with the VP9 libvpx code-base and are pursuing to do for free video codecs what the Opus codec has done for audio...
There's another open-source game engine in town that's been under development since last year but received more exposure this weekend via the FOSDEM 2017 conference in Brussels...
Development on the Godot 3.0 game engine continues marching forward at full-speed as it works on an overhaul to its 3D renderer along with other significant changes...