Keith Packard recently released a blog post covering changes he's making to DRM/X for VR head mounted displays to better support them as part of his working with Valve and wanting to ensure these virtual reality headsets don't get in the way of window managers and allow VR apps/games to directly interface with them. He's published another update to his work...
With the big Radeon/AMDGPU pull request having been accepted into DRM-Next, here are some early tests of this new AMDGPU DRM code to premiere in Linux 4.12...
Yesterday game porter firm Feral Interactive released a public beta of Mad Max that features a Vulkan renderer in place of its OpenGL API for graphics rendering on Linux. In addition to Radeon Vulkan numbers, I posted some NVIDIA Mad Max Linux benchmarks with both renderers. Those results were exciting on the few Pascal cards tested so I have now extended that comparison to feature a line-up of 14 NVIDIA GeForce graphics cards from Kepler, Maxwell, and Pascal families while looking at this game's OpenGL vs. Vulkan performance.
Earlier this week I posted some Ryzen 7 1800X DDR4 memory scaling Linux tests now that MSI pushed out an updated BIOS for that X370 motherboard that allows running the system at higher -- but still rather limited -- DDR4 memory frequencies. Here are some similar tests with my Ryzen 7 1700 and a B350 motherboard...
It's been fun benchmarking Vulkan vs. OpenGL with Mad Max, Feral's first Linux game port featuring a beta Vulkan renderer. With the Radeon benchmarks and many NVIDIA Pascal tests yesterday an Intel Core i7 Kabylake CPU was used while for this article is a Mad Max run with AMD's Ryzen 7 1800X.
With the upcoming Linux 4.11 kernel release there is better support for Intel Turbo Boost Max 3.0 after originally it didn't look like this feature would be available for Linux. Under Linux 4.11, my Core i7 6800K + MSI X99A WORKSTATION box is now working with "ITMT" enabled, so here are some quick benchmarks...
One of the many new features for the upcoming Qt 5.9 is an OpenVG renderer for hardware acceleration on some embedded platforms that lack OpenGL capabilities...
As reported yesterday, the Radeon RX Vega AMDGPU code was staged for pulling into DRM-Next along with other features that amount to 398,656 lines of new code in the kernel. David Airlie has honored that pull request and that feature work is now residing in DRM-Next...
Hours ago I posted some RADV vs. RadeonSI results on Mad Max which showed much progress for this first Feral Interactive Vulkan Linux game while the NVIDIA results do show much more impressive performance capabilities with this new graphics API. Here are some of my initial NVIDIA GeForce results for OpenGL vs. Vulkan with Mad Max on Linux while additional tests are on the way.
It's been a while since last having any Phoronix meet-ups due to not really traveling in the past few years due to various constraints, but next month on business will be available for a Russian Phoronix reader meet-up...
Feral Interactive today released their first Linux ported game into public beta that features a Vulkan renderer. Mad Max on Linux now supports Vulkan and OpenGL, making for some fun driver/GPU benchmarking. Up first are some Radeon RX 480 and R9 Fury Vulkan vs. OpenGL benchmarks for Mad Max when using Mesa 17.1-dev Git.
Andres Gomez of Igalia has stepped up to the plate to manage Mesa 17.0.3 as the newest Mesa stable update. The plan is to release it officially by the end of week while today the release candidate is available...
Sure enough, following yesterday's libdrm 2.4.76, the hardware enablement patches for the upcoming Radeon RX Vega (Vega10) launch is now in Mesa Git...
For those wishing to relive a past fond moment for Linux gaming or weren't reading Phoronix five years ago, today marks five years since receiving an interesting message from GabeN...
This week MSI finally released an updated BIOS for the X370 XPOWER GAMING TITANIUM that we've been using for a majority of our Ryzen Linux benchmarks. With that motherboard improving memory compatibility and allowing us to finally run the board at higher DDR4 memory clock frequencies, I've run some fresh AMD Ryzen 7 1800X Ubuntu Linux benchmarks at various memory frequencies.
With Q1'2017 wrapping up this week, here are some fresh Mesa Git statistics showing how the development of this important OpenGL/Vulkan implementation is pacing for the year...
NVIDIA has published the initial hardware enablement patches for bringing up the Pascal GPU found in the Tegra X2 SoC under the open-source Nouveau driver...
The 2016 X.Org Treasurer's Annual Report was recently released concerning the state of the foundation and expenses incurred for the 2016 fiscal year...
Those testing the experimental DC/DAL support had long been using a Linux ~4.9 Git tree maintained by Alex Deucher while now the 4.12 work-in-progress kernel has the latest DC code along with the Vega10 enablement...
Earlier this month it was revealed that Keith Packard had begun working with Valve to address DRM changes for Linux VR. He's now commented a bit on the technical approach he's pursuing for better dealing with virtual reality head-mounted displays (HMDs) with the open-source Linux drivers...
Last week I published a number of Radeon and NVIDIA Vulkan/OpenGL Serious Sam 2017 benchmarks while those curious about Intel graphics performance for the updated Serious Sam HD: The First Encounter have some data to look at today.