With Vulkan now being public, Canonical developer Stephen Webb has confirmed they are planning to have Vulkan platform support ready for Mir by Ubuntu 16.04...
It didn't take long after yesterday's Vulkan 1.0 release for a question to be asked whether there could be a Gallium3D Vulkan state tracker developed...
Last year LibreOffice made much progress in receiving GTK3 support that it also began running on Wayland. The battle though is not over and more GTK3 improvements are still forthcoming...
Taking a break from all my NVIDIA Vulkan Linux testing, I decided to install the Intel Anvil Vulkan driver on my main Fedora system this morning for taking the Skylake support for a test drive...
Samuel Pitoiset has been leading the charge of Gallium3D compute support and his latest add to mainline Mesa ahead of the 11.2 branching is GM107 compute support...
Wayland 1.10 was officially released today with Bryce Harrington of Samsung's Open-Source Group announcing the release on behalf of all Wayland developers...
Now that the server traffic levels are back under control... One of the interesting news bits following today's Vulkan reveal is that The Qt Company has joined The Khronos Group...
Following this morning's long-awaited Vulkan 1.0 release with our lengthy write-up and initial thoughts, Intel has joined NVIDIA in offering a Linux driver for Vulkan...
By now hopefully you've read our big launch day article with everything you need to know about Vulkan on Linux. In there I also said a few words about benchmarking...
Once you are done reading Vulkan 1.0 Released: What You Need To Know About This Cross-Platform, High-Performance Graphics API, to find all the Vulkan Linux details, here are the download links...
Today's the day! It's Vulkan day! After the better part of two years of hard work, Vulkan 1.0 is ready to meet the world! Today The Khronos Group is announcing the release of Vulkan 1.0 with an embargo that just expired. This hard-launch today is met by the public release of the first conformant driver. The first Vulkan-powered game is also in public beta as of today, but the Linux situation as of today isn't entirely exciting for end-users/gamers as most vendors are still baking their Linux support with Windows generally taking priority. However, even ignoring operating system differences, you need to make sure your expectations are realistic before trying to fire up a Vulkan game while giving developers time to learn and design for this new graphics API.
If you didn't already do so, be sure to read my big Vulkan Linux write-up that covers details on drivers, demos / games / benchmarks, the Vulkan common loader, and much more. I've been working on that article for a number of days along with busy testing early Vulkan code and drivers. But if you're short on time, here is the quick summary...
For the past few weeks there have been rampant rumors about Tomb Raider 2013 being ported to Linux, largely based upon SteamDB updates indicating an in-progress Linux port of this popular game...
The Nouveau development crew continues to amaze with their accomplishments with what they can achieve when not being blocked by signed firmware issues or other major road-blockers...
If you are interested in the X-Video output mechanism at all for video presentation under X11, thanks to a new patch it could soon be working under XWayland for maintaining legacy support...
Phoronix Test Suite 6.2 (codenamed "Gamvik") is available today as the latest version of Phoronix Media's open-source, cross-platform benchmarking software. The release of Phoronix Test Suite 6.2 is joined by a new version of OpenBenchmarking.org to facilitate greater result collaboration and analysis by the open-source communities around the world.
Less than 24 hours after NVIDIA finally posted the signed firmware images for the GTX 900 "Maxwell" GPUs, Nouveau developers have succeeded in already getting 3D games running on their open-source driver stack...
Peter Hutterer announced the release today of libinput 1.1.902 as the latest development snapshot of this input handling library becoming very common to Wayland / Mir / X11 systems...
When running Valve's Dota 2 game on Linux and using the Linux 4.5 kernel and Mesa 11.2, the performance of the RadeonSI Gallium3D driver with Radeon and AMDGPU DRM drivers is performing remarkably well compared to the proprietary AMD Linux graphics driver...
With LLVM 3.8 scheduled to be released this week, here are benchmarks of the LLVM Clang 3.8 compiler code compared to Clang 3.7 and Clang 3.6 for a variety of C/C++ performance benchmarks.
While Clang has long been talked about as producing better warnings/errors and diagnostics than the GNU Compiler Collection, the GCC developers have been ramping up their error/warning reporting to be more helpful to developers in debugging compile-time issues. GCC 5 had brought a number of improvements on this front while GCC 6 will be even more helpful...
Over the weekend a number of readers reported that they haven't been able to see any of the benchmark graphs shown within our numerous Linux performance articles. This is due to an issue outside of our control and related to your browser plugins...
As the start to a beautiful week, after about a year and a half, NVIDIA has finally released the signed firmware images and support code for enabling the GeForce GTX 900 "Maxwell" series under the open-source NVIDIA driver...
With a new developer stepping up to the plate, it's looking like the OpenChrome DDX driver will see its first release in more than two and a half years...
If you are a Linux gamer and not using the open-source Radeon driver with an AMD GPU, chances are your Linux gaming system is running a GeForce graphics card with the proprietary NVIDIA driver. So with yesterday's latest Dota 2 benchmarks with the R600g and RadeonSI drivers, this morning I finished up some complementary Dota 2 OpenGL comparison with the NVIDIA 361.28 proprietary driver with an assortment of Kepler and Maxwell GeForce graphics cards...
As a lot of people have been interested in the routine, casual weekend updates to the evolution of the turning a basement into a Linux benchmarking server room, here's the latest...
To complement the xf86-video-ati vs. xf86-video-modesetting benchmarks from quite a while ago, here are some tests of the 3D performance in seeing any performance differences between the xf86-video-amdgpu DDX for the GCN 1.2 GPUs versus using the generic xf86-video-modesetting driver...
This morning I posted some Ubuntu 14.04 vs. 16.04 LTS Radeon graphics benchmarks while if open-source AMD graphics driver evolution doesn't get you excited, in this article are results from other non-graphics benchmarks in comparing the Ubuntu 14.04 vs. 16.04 performance for these long-term support releases in their current form...
It's been another exciting weekend of Mesa development activity by the independent developers working on the Nouveau driver for open-source NVIDIA Linux graphics support...
While NVIDIA has long supported G-SYNC on Linux as their adaptive sync technology for eliminating screen tearing, AMD hasn't supported their FreeSync tech via their open or closed-source Linux drivers. Fortunately, it's looking like that will change...
With now having a workaround for Dota 2 for my benchmarking needs, here are some benchmarks finally of this popular multiplayer online battle arena under Linux when using the R600g and RadeonSI Gallium3D drivers with the latest Linux 4.5 and Mesa 11.2 components...
Samuel Pitoiset began pushing his Gallium3D Mesa state tracker changes this morning for supporting compute shaders via the GL_ARB_compute_shader extension...
Here are some fresh comparison benchmarks on Linux 4.5 and Mesa 11.2 when comparing the Radeon and Nouveau (NVIDIA) open-source Linux driver performance.