The Linux 4.1 kernel will feature support for Radeon DisplayPort Multi-Stream Transport so that this open-source AMD Linux graphics driver can work with the latest high resolution DP displays and modern laptop docking stations...
The X.Org Foundation elections have finally got underway after being delayed to vote on new directors as well as having the X.Org members decide whether the foundation should dissolve its 501(c)3 status and become a sub-project of the SPI Inc...
Version 1.5 of the open-source, cross-platform Red Eclipse first person shooter was released this weekend. Red Eclipse, which in turn is based on the Cube Engien 2, has seen some significant updates with this being the first major update in about two years...
A new Apple Mac Mini happened to arrive at Phoronix that sports Intel Iris Graphics. It's now time to start benchmarking this Apple system with Intel Core i5 processor and run some comparative tests against Linux...
With the recent BioShock Infinite Linux benchmark results and the big Metro Redux graphics card comparison on Linux, a fair number of Linux gamers have been bringing it up in the forums with their hypothesis that NVIDIA's Linux gaming performance wins is due to their driver supporting OpenGL threaded optimizations. Well, that's not always the case, as shown in this article with a __GL_THREADED_OPTIMIZATIONS comparison in many Linux games with different GeForce hardware.
For those thinking about potentially running a Linux system with a combination of SSD and HDD so that the solid-state drive would be able to act as a performance cache for commonly used data, BCache and LVM-cache/dmcache are two of the commonly used solutions...
The 2015 X.Org Elections are finally getting started tomorrow after being delayed and running close on time for responding to SPI's resolution. Just in time for the elections to start, the revised foundation by-laws have been published that shift the focus of what the X.Org Foundation is about...
While in the process of benchmarking BioShock Infinite on Linux with AMD and NVIDIA hardware given the Linux release of the title this week, I also took this opportunity to run a 22-way graphics card comparison of Metro Last Light Redux and Metro 2033 Redux on the latest AMD and NVIDIA graphics drivers atop Ubuntu 15.04. Here's those results.
While Google Chromebooks up to this point have tended to be ARM-based along with some using low-power Atom x86 SoCs, it appears Imagination Technologies is working towards some MIPS design wins for these Internet-focused devices. Imagination has been working on MIPS improvements within Coreboot as a ChromeOS partner...
Allwinner has yet to clarify their license position on their media codec code or fully open up their encode/decode library for that matter when it's fairly clear they're violating the GPL and recently they've been trying to cover it up by obfuscating their binaries...
For student developers wishing to get involved with upstream open-source projects this summer and to be paid $5500 USD by Google for the work, there's one week left to apply to participate in this year's Google Summer of Code. Here's some of the most exciting project ideas I've seen thus far...
While this winter brought many exciting milestones for Linux and open-source fans, there's also some milestones/features hoped for this winter that haven't yet come to fruition...
It's been over three years since the last major Open64 compiler update and development of Open64 seems more or less over. This open-source compiler with a long history vanished from the web this week and some question whether its website will even return...
This week's release of BioShock Infinite for Linux reinforces the common recommendation by Linux game developers that those seeking the best support and performance should use the proprietary NVIDIA graphics driver. Here's an initial look at the BioShock Infinite performance on Ubuntu between AMD and NVIDIA graphics.
While NVIDIA is working towards Vulkan and SPIR-V support, they aren't done optimizing for OpenGL as OpenGL will still be in use for years to come and there's many titles still seeking better performance. With the newest NVIDIA drivers, there's now NV_command_list support for further lowering the OpenGL overhead within the NVIDIA binary blob...
While Mesa still doesn't officially support the OpenGL 4.0 specification, the Direct State Access (DSA) extension of OpenGL 4.5 has been worked on quite a bit so far and the Mesa implementation is nearly done...
Sirius is an open-source, end-to-end Intelligent Personal Assistant (IPA) service. Sirius is able to recognize speech or imagery and return the results in natural language...
GCC 5 is almost in shape to be released with the latest status update on this big GNU compiler update showing a significant drop in the number of high-priority bugs...
Next week is when the X.Org Foundation plans to finally start their Board of Directors elections along with having the X.Org members vote to decide whether they should become part of SPI Inc...
This week BioShock Infinite was finally released for Linux and thanks to this AAA game having good support for automated Linux benchmarking, I've been running some tests over the past two days. In this article is a look at the AMD Catalyst Linux performance for BioShock Infinite while another article in the next few days will compare the graphics card results to the NVIDIA GeForce line-up on Ubuntu, once completed.
CodeWeavers announced today the release of CrossOver 14.1, the latest version of their Wine-based program for running Windows applications/games on OS X and Linux systems...
The latest open-sourcing at Microsoft is the opening up of MSBuild, the Microsoft Build Engine that serves as the build platform for .NET and Visual Studio...
A patch series published earlier this month enables the GL_AMD_performance_monitor OpenGL performance profiling extension for the major Gallium3D drivers...
Intel previously committed an H.265 / HEVC video decoding API to the video acceleration VA-API interface. The Intel VA-API developers have now complemented that by adding a HEVC encode API to this open-source GPU-based video acceleration library...
The first alpha release of GhostBSD 10.1 is now available, which is based on PC-BSD and FreeBSD. This BSD operating system also desires to deliver a first-rate desktop experience while setting it apart is the use of the GNOME2-forked MATE desktop environment by default...
Yesterday BioShock Infinite was finally released for Linux as the latest high-quality game being ported over from Windows. Judging from the comments, this is going to be one of the more popular Linux games for the time being. The good news is I've adapted the game for serving as our latest Linux gaming benchmark...
Frederic Peters on the behalf of the GNOME release team announced the GNOME 3.15.92 release today, which serves as the release candidate ahead of the GNOME 3.16 official release at month's end...
While there's the OPW (now known as Outreachy) and other initiatives to try to encourage women and other less represented groups to participate in open-source communities, the Fedora Project is attempting to take things a step further by pursuing a Diversity Advisor...
With Ubuntu 15.04 now shipping X.Org Server 1.17, I've run some 2D performance tests comparing the performance of this newest Ubuntu version when using the open-source Radeon graphics driver -- both with the EXA and GLAMOR acceleration methods -- compared to the new Catalyst Linux driver beta.
QEMU 2.3 is nearing its release and on Tuesday the first release candidate (2.3.0-rc0) was released in encouraging testing for this important piece of the Linux virtualization stack...
AsiaBSDCon 2015 happened last week in Tokyo, Japan. Besides learning about OpenBSD's custom-built HTTP/web server, there was also a presentation entitled "OpenBSD Sucks" by one of the OpenBSD developers...