Earlier this month I posted Radeon Gallium3D open-source graphics driver benchmarks from Fedora 18 to Fedora 23 while in this article are the complementary F18 to F23 tests looking at other areas of the system performance.
For those still craving to learn more about Vulkan 1.0 with this week's exciting launch and our lengthy overview of it, The Khronos Group's Vulkan webinar from yesterday is now available for viewing...
While KDE Neon was recently announced as an effort providing bleeding-edge KDE packages for Ubuntu, openSUSE developers have launched Krypton and Argon as their own similar initiatives...
While glibc is getting a lot of heat at the moment for a big security woe, glibc 2.23 has been released that besides having the getaddrinfo() changes also has other alterations to this critical free software library...
Coreboot users have generally relied upon the SeaBIOS or TianoCore payloads for booting up into a Linux distribution, but now a U-Boot payload is supported as another option...
AMD's Alex Deucher has sent in the initial updates of the Radeon and AMDGPU DRM drivers for DRM-Next that in turn will target the upcoming Linux 4.6 kernel cycle...
Upstream projects associated with the X.Org Foundation should begin thinking of possible summer project ideas for GSoC 2016 while students can begin figuring out their proposals if wanting to get involved with open-source graphics/compute development over the summer...
If all goes well, LLVM 3.8 and Clang 3.8 could be officially released within the next day or so. Here is a look at some of the new features of LLVM/Clang 3.8...
Tomb Raider along with other Square Enix games are coming to NVIDIA's SHIELD platform via GeForce NOW, which should be as exciting to you as a Linux gamer...
With Vulkan now being public, Canonical developer Stephen Webb has confirmed they are planning to have Vulkan platform support ready for Mir by Ubuntu 16.04...
It didn't take long after yesterday's Vulkan 1.0 release for a question to be asked whether there could be a Gallium3D Vulkan state tracker developed...
Last year LibreOffice made much progress in receiving GTK3 support that it also began running on Wayland. The battle though is not over and more GTK3 improvements are still forthcoming...
Taking a break from all my NVIDIA Vulkan Linux testing, I decided to install the Intel Anvil Vulkan driver on my main Fedora system this morning for taking the Skylake support for a test drive...
Samuel Pitoiset has been leading the charge of Gallium3D compute support and his latest add to mainline Mesa ahead of the 11.2 branching is GM107 compute support...
Wayland 1.10 was officially released today with Bryce Harrington of Samsung's Open-Source Group announcing the release on behalf of all Wayland developers...
Now that the server traffic levels are back under control... One of the interesting news bits following today's Vulkan reveal is that The Qt Company has joined The Khronos Group...
Following this morning's long-awaited Vulkan 1.0 release with our lengthy write-up and initial thoughts, Intel has joined NVIDIA in offering a Linux driver for Vulkan...
By now hopefully you've read our big launch day article with everything you need to know about Vulkan on Linux. In there I also said a few words about benchmarking...
Once you are done reading Vulkan 1.0 Released: What You Need To Know About This Cross-Platform, High-Performance Graphics API, to find all the Vulkan Linux details, here are the download links...
Today's the day! It's Vulkan day! After the better part of two years of hard work, Vulkan 1.0 is ready to meet the world! Today The Khronos Group is announcing the release of Vulkan 1.0 with an embargo that just expired. This hard-launch today is met by the public release of the first conformant driver. The first Vulkan-powered game is also in public beta as of today, but the Linux situation as of today isn't entirely exciting for end-users/gamers as most vendors are still baking their Linux support with Windows generally taking priority. However, even ignoring operating system differences, you need to make sure your expectations are realistic before trying to fire up a Vulkan game while giving developers time to learn and design for this new graphics API.
If you didn't already do so, be sure to read my big Vulkan Linux write-up that covers details on drivers, demos / games / benchmarks, the Vulkan common loader, and much more. I've been working on that article for a number of days along with busy testing early Vulkan code and drivers. But if you're short on time, here is the quick summary...
For the past few weeks there have been rampant rumors about Tomb Raider 2013 being ported to Linux, largely based upon SteamDB updates indicating an in-progress Linux port of this popular game...
The Nouveau development crew continues to amaze with their accomplishments with what they can achieve when not being blocked by signed firmware issues or other major road-blockers...