by Simon Parkin on (#1Z0ZQ)
We can conjure objects into our real world as if by magic with AR, and with Pikachu and friends earning up to $10m per day, R&D departments are searching for the next phaseWhile Dorothy, blue-skirted and pigtailed, clutching a wicker basket and a bewildered dog under her arm, surveys the weird flowers and pygmy huts around her, she’s sure of just one thing: she’s not in Kansas any more. L Frank Baum’s character was, it turns out, born slightly too early. In 1901, a year after the publication of The Wonderful Wizard of Oz, Baum wrote The Master Key, a novel credited with the invention of augmented reality via a pair of imagined spectacles that could map information on to whatever or whomever its wearer looked at. Had Dorothy owned a pair, she might have learned that she’d been whisked to Oz, or that her new friend the Tin Man was in need of a heart, even, perhaps, that a wicked witch is burned not by fire, but by water.It was almost a century until Baum’s invention gained a label. In a 1992 research paper, the Boeing engineers Thomas Caudell and David Mizell described a pair of “see-thru virtual reality gogglesâ€, a device that would enhance the vision of factory workers with the complicated task of piecing together a jumbo jet’s nests of internal wiring with dynamically changing labels and information. Caudell termed this principle of annotating the seen world “augmented realityâ€, thereby formalising for Silicon Valley’s mavens and investors a fresh and unplundered field of technological opportunity, one that would eventually lead to the invention of Google Glass, a pair of information-spewing spectacles built, unbelievably, to Baum’s century-old definition. Continue reading...