Article 1CWHB Khronos Publishes SPIRV-Cross: Converting SPIR-V To Other Shader Languages, C++

Khronos Publishes SPIRV-Cross: Converting SPIR-V To Other Shader Languages, C++

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from Phoronix on (#1CWHB)
The Khronos Group this morning opened up the public source access as to their new SPIRV-Cross project, an open-source project for converting the SPIR-V intermediate representation used by Vulkan and OpenCL 2.1+ back into GLSL, C++, and other higher-level languages...
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