Asynchronous Spacewarp lets cheaper PCs drive Oculus Rifts
by from Techreport on (#1X7VM)
The PC gaming community has seen more that its fair share of discussion regarding VR's technical requirements and the implicit pricetags involved. Oculus' specs call on PCs to deliver a constant 90 FPS to its Rift headset (lest users throw up), which is a high bar to clear for the hardware in most people's homes. Those requirements may become more relaxed soon, however, thanks to Oculus' Asynchronous Spacewarp technology.
Asynchronous Spacewarp purports to offer a 90-FPS-equivalent VR experience with only 45 FPS from the source hardware. The company says a machine fitted with an Intel Core i3-6100 or AMD FX 4350 CPU plus a GeForce GTX 960-class card should be up to that task. That lowers the price of ...