Article 212F2 The complete guide to virtual reality – everything you need to get started

The complete guide to virtual reality – everything you need to get started

by
Stuart Dredge
from Technology | The Guardian on (#212F2)

From Oculus Rift to Google Daydream, VR is getting plenty of hype. Which system should you go for, what do you need to buy, and what should you play?

Until recently, virtual reality had been something of a fantasy for storytellers and technologists. As long ago as 1935, American science fiction writer Stanley G Weinbaum described something like virtual reality in a short story called Pygmalion's Spectacles.

"But listen - a movie that gives one sight and sound. Suppose now I add taste, smell, even touch, if your interest is taken by the story. Suppose I make it so that you are in the story, you speak to the shadows, and the shadows reply, and instead of being on a screen, the story is all about you, and you are in it. Would that be to make real a dream?"

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