Khronos Group unites VR industry leaders for a standards initiative
by from Techreport on (#24C8R)
It's no secret that the world of virtual reality is fragmented. This fragmentation requires developers to port and customize their software for multiple devices, a costly and time-consuming process. As a result, consumers selecting a headset are buying into a more-or-less specific set of games and applications. To address this problem, the Khronos Group announced a new initiative to define an open standard for virtual reality devices.
The Khronos Group, whose resumi(C) includes the OpenGL and Vulkan standards, has broad ambitions and a wide array of industry partners for this initiative. Khronos intends to create open, royalty-free standards ...