Article 28FWQ It's Getting Close Whether The OpenGL On-Disk Shader Cache Will Happen For Mesa 17.0

It's Getting Close Whether The OpenGL On-Disk Shader Cache Will Happen For Mesa 17.0

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from Phoronix on (#28FWQ)
While a lot of OpenGL improvements, Vulkan driver advancements, and performance optimizations can be found in Mesa Git for the forthcoming release as Mesa 17.0, one big feature that's still missing as of today is the OpenGL on-disk shader cache...
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