Article 2EVP9 Mesa's Shader Disk Cache Now Enabled By Default

Mesa's Shader Disk Cache Now Enabled By Default

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from Phoronix on (#2EVP9)
With the recent roll-out of Mesa's on-disk shader cache, an initial limitation was that the entire cache would be erased if a user switched between 32-bit and 64-bit applications. That's now been fixed. And now the OpenGL GLSL shader cache is enabled by default...
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