Article 2FM9F Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance

Arceri Is Working To Further Improve Mesa's Shader Cache Startup Performance

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from Phoronix on (#2FM9F)
Timothy Arceri at Valve is still working on the on-disk Mesa shader cache even though the GLSL/TGSI shader cache and RadeonSI binary caches have landed. In particular, his recent effort has been about improving the cold performance -- or when there isn't a shader cache present or it needs to be re-generated...
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