From Aztec to Toshinden: in praise of forgotten video games
by Keith Stuart from Technology | The Guardian on (#2Q169)
Not every game can be a classic. Keith Stuart remembers the not-very-well-remembered titles of his youth
When I was ten years old, most of the computer games I played on my Commodore 64 were not very good. They weren't the classics we all remember; they mostly weren't Impossible Mission or Way of the Exploding Fist (though I did play those too, I wasn't a barbarian).
Every week my mum would take me to Wythenshawe library in South Manchester where you could rent games for 10p each. The best ones were constantly unavailable, so I'd grab what I could - weird titles no one else wanted.
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