Valve Open-Sources Their Direct3D To OpenGL Translation Layer
From Phoronix
Valve Open-Sources Their Direct3D To OpenGL Translation Layer
http://www.phoronix.com/scan.php?page=news_item (ampersand) px=MTYyNjM
grr... i need to fix that ampersand thing
Valve Open-Sources Their Direct3D To OpenGL Translation Layer
http://www.phoronix.com/scan.php?page=news_item (ampersand) px=MTYyNjM
grr... i need to fix that ampersand thing
With Valve's Source Engine originally just targeting Direct3D, when initially porting their games to Linux and OS X they relied upon a hand-made Direct3D to OpenGL translation layer. In potentially assisting other game developers, Valve Software has now opened up this graphics translation layer.