Article 3AD11 Initial Tessellation Shader Support For RadeonSI NIR

Initial Tessellation Shader Support For RadeonSI NIR

by
from Phoronix on (#3AD11)
The RadeonSI Gallium3D driver's NIR back-end is moving one step closer to feature parity with the existing OpenGL capabilities of this AMD GCN graphics driver...
External Content
Source RSS or Atom Feed
Feed Location http://www.phoronix.com/rss.php
Feed Title Phoronix
Feed Link https://www.phoronix.com/
Reply 0 comments