Article 3DZDQ Castle Game Engine 6.4 Brings Rigid-Body Physics, Improved Render Pipeline

Castle Game Engine 6.4 Brings Rigid-Body Physics, Improved Render Pipeline

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from Phoronix on (#3DZDQ)
It's been one year since last talking about Castle Game Engine, the open-source, cross-platform engine written in Object Pascal. But this weekend marked the release of Castle Game Engine 6.4...
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