How The Makers OfMafia IIILost Their Way
by Jason Schreier on Kotaku, shared by Barry Petchesk from Deadspin > Sports News Without Fear, Favor or Compromise on (#3MP10)

In mid-2016, a few months before the release of their first game, Mafia III, the developers at Hangar 13 in Novato, California gathered for an all-hands meeting. There, according to two people in attendance, Christoph Hartmann, president of the game's publisher, 2K, told employees that their bonuses would be tied to"