OpenGL Floating Point Textures No Longer Encumbered By Patents, Enabled In Mesa
Back in 2012 when talking with Gabe Newell of Valve about open-source/Linux challenges one of the topics he was awed about was patents encumbering the open-source graphics driver progress. Six years later, Timothy Arceri working on the Valve Linux graphics driver team has freed Mesa's ARB_texture_float support from being built conditionally due to these patent fears...