The Creative Strategies Used to Make Music for Super Nintendo Despite Severe Space Limitations
by Lori Dorn from Laughing Squid on (#3WWRD)
The very insightful video blogger and web producer Evan Puschak aka The Nerdwriter took a nostalgic look at Super Nintendo games of the past, how theme music was written for the games and the very creative strategies employed by composers to work within the restrictive space limitations of just 64kb of RAM.
the Super Nintendo was a restrictive system for composers there's no doubt, but as with anything limitation breeds creativity. And just because the sound system consists of two chips, 64 kilobytes of RAM and a lot of hexadecimal code doesn't mean it can't make beautiful music
- Nintendo Is Releasing a Miniature NES Classic Edition Console Loaded With 30 Games
- Vsauce3 Shares Six Awesome Facts About the Xbox One Video Game Console in Stop Motion
- Vsauce3 Shares Six Awesome Facts About the PlayStation Video Game Console in Stop Motion
The post The Creative Strategies Used to Make Music for Super Nintendo Despite Severe Space Limitations appeared first on Laughing Squid.