More Details On The WineD3D Vulkan Plans & Why DXVK Isn't Being Used
Yesterday we shared that Wine developers at CodeWeavers have begun exploring a Vulkan back-end for WineD3D for their Direct3D 11 support and lower, separate from their work on VKD3D that is targeting Direct3D 12 atop Vulkan. More details on that effort have now been shared...