Article 4BC87 Tom Clancy's The Division 2 review – mercenary rampage through a broken society

Tom Clancy's The Division 2 review – mercenary rampage through a broken society

by
Edwin Evans-Thirlwell
from Technology | The Guardian on (#4BC87)

Xbox One, PS4, PC; Ubisoft Massive/Ubisoft
Post-apocalyptic Washington DC is splendidly imagined but the insipid techno-thriller plot ensures the struggle to save civilisation can't be won

The latest in a long line of slick, callous military simulations from Ubisoft, The Division 2 isn't about saving society but preserving it in a state of profitable disarray. Set in Washington DC following an apocalyptic epidemic, it sees you fighting to protect what's left of the US from insurgent groups, either solo or alongside other players. The opening sequence casts you as a torch-bearer against those who'd rather steal than create, but, in practice, you are as much a raider as the people you're shooting. The result is an accomplished but rather tedious and macabre game.

Related: Tom Clancy's The Division review - fascinating and fun but lacking compassion

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