Article 4MJ5W Godot Making Progress On Vulkan Support, Threaded Shader Compilation

Godot Making Progress On Vulkan Support, Threaded Shader Compilation

by
from Phoronix on (#4MJ5W)
Shared one month ago was the initial work done on implementing a Vulkan renderer for Godot, the increasingly-used open-source cross-platform game engine. That Godot Vulkan support continues maturing along with other features that will form the basis of Godot 4.0...
External Content
Source RSS or Atom Feed
Feed Location http://www.phoronix.com/rss.php
Feed Title Phoronix
Feed Link https://www.phoronix.com/
Reply 0 comments