Mesa's Gallium3D LLVMpipe Driver Adds Compute Shader Support
Red Hat's David Airlie has been refocusing efforts recently on improving the state of the LLVMpipe driver that implements OpenGL / OpenGL ES on top of CPUs using LLVM. In the past few weeks he's been wiring up more GL4 / GLES 3.1 extensions and this morning the latest achievement is supporting OpenGL compute shaders!..