Article 4PW2 Gaming the news: why today's hack events are tomorrow's headlines

Gaming the news: why today's hack events are tomorrow's headlines

by
Keith Stuart
from on (#4PW2)

The Guardian is co-organising a news game jam at the Rezzed gaming festival in London. Could this kind of experiment lead to new forms of journalism?

This week, the Guardian is co-organising a news game jam at the Rezzed PC gaming festival in London. Small teams of coders and designers will be given a selection of recent stories from the newspaper, and will then have 48 hours to create games based around the article they choose. The best entries will be made available via the Guardian site.

The idea of a "news game" is not, in fact, new. Since the mid-nineties, when web plug-ins like Flash made it possible to produce quick, cheap games then distribute them online, developers have been creating interactive news experiments. Italian studio Molleindustria was a pioneer, launching the fast food satire McDonald's Game and oil business expose Oiligarchy, while US developer Persuasive Games has tackled subjects like mass food production (Bacteria Salad) and airport customs (Airport Insecurity).

Related: Firestorm: The story of the bushfire at Dunalley

Related: The refugee challenge: can you break into Fortress Europe? - interactive

Related: Newsgame hackathon: can we make a game with no coding experience?

Continue reading...mf.gif

rc.img
rc.img
rc.img

a2.imga2t.img
External Content
Source RSS or Atom Feed
Feed Location http://feeds.theguardian.com/theguardian/technology/rss
Feed Title
Feed Link http://feeds.theguardian.com/
Reply 0 comments