Doom creator John Romero on what's wrong with modern shooter games
by Edwin Evans-Thirlwell from Technology | The Guardian on (#4V0RS)
The id Software founder talks about secret rooms, the value of guns and what the controversial genre has lost since the 1990s
"Give us more guns!" is a common battle-cry among players of first-person shooters, the videogame industry's bloodiest genre. Doom co-creator John Romero has a rather different opinion.
"I would rather have fewer things with more meaning, than a million things you don't identify with," he says, sitting in a Berlin bar mocked up to resemble a 1920s Chicago speakeasy. "I would rather spend more time with a gun and make sure the gun's design is really deep - that there's a lot of cool stuff you learn about it."
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