Experimental Work Allows DXVK To Be Natively Used For Direct3D 11 On Linux
The DXVK Direct3D 10/11 over Vulkan implementation to date has been built as a Windows library run under Wine along with the game/software being rendered for converting the calls to Vulkan for execution by the host drivers. There is now experimental work for building DXVK as a native Linux library for converting D3D10/D3D11 calls to Vulkan outside of Wine...