Article 4ZG90 Nouveau Gallium3D Finally Seeing Mesa Shader Disk Cache For Faster Game Load Times

Nouveau Gallium3D Finally Seeing Mesa Shader Disk Cache For Faster Game Load Times

by
from Phoronix on (#4ZG90)
While the open-source Intel and Radeon OpenGL drivers within Mesa have long employed an on-disk shader cache to help with game load times by being able to load previously compiled shaders from disk, the Nouveau "NVC0" Gallium3D driver is on the heels of finally seeing similar support...
External Content
Source RSS or Atom Feed
Feed Location http://www.phoronix.com/rss.php
Feed Title Phoronix
Feed Link https://www.phoronix.com/
Reply 0 comments