Article 51TPT AMD ACO Begins Using Navi NGG For Tessellation + Vertex Shaders

AMD ACO Begins Using Navi NGG For Tessellation + Vertex Shaders

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from Phoronix on (#51TPT)
The AMD "ACO" compiler backed by Valve for offering a faster shader compiler back-end than AMDGPU LLVM for the RADV open-source Radeon Vulkan driver has begun making use of Navi's NGG "Next-Gen Geometry" hardware...
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