AMD Rethinks Decision And Will Open-Source Most Of Radeon Rays 4.0
Two days ago as part of the GPUOpen relaunch AMD released Radeon Rays 4.0 as their ray intersection library. Unlike the previous Radeon Rays release, however, this new Vulkan-enabled version was not open-source. But now AMD has decided that at least in large part it will be going back to open-source...