Proposed GNOME Patches Would Switch To Triple Buffering When The GPU Is Running Behind
The latest GNOME performance work being explored is effectively how to make the Intel graphics clock speed ramp up quicker when necessary. Canonical developer Daniel van Vugt is working on a set of patches for enabling triple buffering with Mutter when the GPU starts falling behind and that additional rendering work in turn should ramp up Intel GPUs to their optimal frequency in order to smooth out the performance...