Article 57AWX Nouveau NVC0 Shader Disk Cache Lands For Speeding Up Game Load Times

Nouveau NVC0 Shader Disk Cache Lands For Speeding Up Game Load Times

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from Phoronix on (#57AWX)
Covered back in February was work for Nouveau's NVC0 Gallium3D driver to finalle make use of the Mesa on-disk shader cache functionality for speeding up game load times by allowing previously compiled GLSL shaders to be cached to disk. That work by Red Hat has finally been mainlined in Mesa 20.3...
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