RADV's "ACO" Shader Backend Still Pursuing RadeonSI, Early Work On RDNA 2
Valve developer Timur Kristof who has been spending the past year working on the AMD Compiler "ACO" back-end for the Mesa Radeon Vulkan driver "RADV" as well as beginning to port this shader compiler back-end to RadeonSI Gallium3D. This alternative to the AMDGPU LLVM back-end has made incredible progress over the past year -- enough so that it's been the default for Mesa's RADV driver. During XDC2020 Day 2, Timur provided an update on ACO...