Valve Now Funding Blumenkrantz - Zink OpenGL-On-Vulkan To Continue
Longtime open-source developer Mike Blumenkrantz who has been an Enlightenment developer for many years and was working for Samsung's Open-Source Group prior to its demise jumped into the open-source Linux graphics world this year. While being unemployed he began hacking on the Zink Gallium3D code that allows generic OpenGL acceleration over the Vulkan API. He quickly got the code to the point of OpenGL 4.6 support and quite compelling performance compared to where Zink was at earlier this year. Now it turns out he will continue with his Linux graphics adventures thanks to funding from Valve...