Marvel's Spider-Man: Miles Morales gets new 60 FPS ray-tracing mode
If you want 60 FPS gameplay alongside ray-tracing, you no longer have to choose.
What you need to know- Marvel's Spider-Man: Miles Morales originally featured two gameplay modes: one with ray-tracing, one with 60 FPS support.
- Insomniac Games has now provided a third mode with lower resolution, 60 FPS and ray-tracing.
- The developers are looking into providing this mode as an option in Marvel's Spider-Man Remastered.
At launch, Insomniac Games' Marvel's Spider-Man: Miles Morales had two different modes available on PS5. Performance mode targeted dynamic 4K at 60 FPS, while the visuals mode allowed 4K with ray-tracing, with a drop to 30 FPS. Now, Insomniac Games has added an additional option, lowering resolution, texture quality and crowd density to achieve 60 FPS and ray-tracing.
James Stevenson, community director at Insomniac Games, confirmed the news on Twitter:
Yes. We now have a 60fps AND ray-tracing mode! Woo! @dark1x https://t.co/BsLQJZYKS7
- James Stevenson (@JamesStevenson) December 9, 2020
You'll have the option of selecting this third mode once you update your game with the latest patch. In a follow-up tweet, Stevenson hinted that Insomniac might be bringing this mode as an option in Marvel's Spider-Man Remastered.
In our review, editor Russell Holly said that Marvel's Spider-Man: Miles Morales is "...everything you love about the first game, with an incredible new story and loads of improved gameplay mechanics." It's currently available on PS5 and PS4.
It's your boy MilesMarvel's Spider-Man: Miles MoralesA different kind of Spider-Man
Insomniac Games captured the hearts of players everywhere with its forray into the Marvel universe with Spider-Man for the PS4. This sequel isn't a full-fledged game, but you'll get to play as Miles Morales, who gained his spider powers at the end of the first game, and save New York.
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