Article 5MND5 RADV Ray-Tracing Now Rendering Quake II RTX Correctly But Very Slowly

RADV Ray-Tracing Now Rendering Quake II RTX Correctly But Very Slowly

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from Phoronix on (#5MND5)
The open-source Mesa RADV driver for independent Radeon Vulkan driver support on Linux has been working towards supporting ray-tracing for months. Progress is being made with the latest being more test cases passes and even the Quake II RTX game rendering correctly, but the performance is far short of being satisfactory yet...
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