Article 5NF67 Zink Now Supports OpenGL Compatibility Contexts - Allowing More Games/Apps To Work

Zink Now Supports OpenGL Compatibility Contexts - Allowing More Games/Apps To Work

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from Phoronix on (#5NF67)
In addition to Tuesday seeing the Zink sub-allocator merged for sharply improving the performance of this OpenGL-on-Vulkan implementation within Mesa, the Zink Gallium3D code subsequently merged support for OpenGL compatibility contexts...
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