Zink Mesa 21.3-dev Benchmarks - Increasingly Capable Of Running OpenGL Games Atop Vulkan
Zink as an OpenGL-over-Vulkan API implementation living within Mesa merged its sub-allocator code that could deliver 10x the performance for some games. Plus it also landed OpenGL compatibility context support for getting more games working now with this open-source GL-on-VLK solution. Given the progress made in Mesa Git over the past week, here are some fresh benchmarks now for how the performance stands across various games and benchmarks.