Slackware 14.2 - X11 not using amdgpu
by quist from LinuxQuestions.org on (#5RJR7)
Hello everyone, my first post on the Slackware forum :) I'm very happy with my 14.2 install and I'm excited for the upcoming 15.0 release. :) But I seem to have problems getting X to utilize my GPU and performance when running games is of course really bad. My current setup:
Slackware64 14.2
GPU: Radeon RX 6600
Kernel (from current)
kernel-firmware-20211102
kernel-generic
kernel-huge-5.15.0
kernel-modules-5.15.0
Code:$ glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: VMware, Inc. (0xffffffff)
Device: llvmpipe (LLVM 3.8, 256 bits) (0xffffffff)
Version: 11.2.2
Accelerated: no
Video memory: 15937MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.8, 256 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 11.2.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00I see some errors i Xorg log, but I don't know how I would go about fixing it. I also attached the full Xorg log.
Code:[ 33.556] (EE) Failed to load module "fbdev" (module does not exist, 0)
[ 33.773] (EE) modeset(0): glamor initialization failed
[ 33.806] (EE) AIGLX: reverting to software renderingThe GPU is pretty new so I knew I would have to update my kernel. Maybe I just have to bite the bullet and run current? I wanted to check here if anyone has any ideas before I try anything like that.
Attached Files
Slackware64 14.2
GPU: Radeon RX 6600
Kernel (from current)
kernel-firmware-20211102
kernel-generic
kernel-huge-5.15.0
kernel-modules-5.15.0
Code:$ glxinfo -B
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: VMware, Inc. (0xffffffff)
Device: llvmpipe (LLVM 3.8, 256 bits) (0xffffffff)
Version: 11.2.2
Accelerated: no
Video memory: 15937MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: VMware, Inc.
OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 3.8, 256 bits)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.2.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 11.2.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.2.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00I see some errors i Xorg log, but I don't know how I would go about fixing it. I also attached the full Xorg log.
Code:[ 33.556] (EE) Failed to load module "fbdev" (module does not exist, 0)
[ 33.773] (EE) modeset(0): glamor initialization failed
[ 33.806] (EE) AIGLX: reverting to software renderingThe GPU is pretty new so I knew I would have to update my kernel. Maybe I just have to bite the bullet and run current? I wanted to check here if anyone has any ideas before I try anything like that.
Attached Files
Xorg.0.log (56.9 KB) | |
dmesg.txt (3.8 KB) |