Zink Is Ending 2021 In Fantastic Shape For OpenGL Over Vulkan
Following all the work carried out by Mike Blumenkrantz (Valve) and others, the Mesa Zink code is ending the year in terrific and very capable shape for OpenGL running atop the Vulkan API. Here is a look at where things currently stand with mainline Mesa for Zink OpenGL-on-Vulkan compared to the native RadeonSI Gallium3D OpenGL driver.