New Patches Help WineD3D Performance - Doubled FPS In Some Micro-Benchmarks
While most Linux gamers are making use of DXVK these days for efficiently mapping Direct3D 9/10/11 over Vulkan when running Wine/Proton for enjoying Windows games on Linux, Wine developers still maintain WineD3D for going from Direct3D to OpenGL for cross-platform compatibility. Out today is a new patch series improving the WineD3D performance...