Article 5TWV0 What’s actually being done about workplace harassment in the video games industry

What’s actually being done about workplace harassment in the video games industry

by
Keza MacDonald
from Technology | The Guardian on (#5TWV0)

In this week's newsletter: actual, lasting change to toxic studio culture' is an expensive problem to solve - but more costly to ignore

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If you've followed gaming news over the past couple of years, it has been impossible to avoid the many appalling stories about workplace harassment and discrimination that have emerged as part of a long-overdue reckoning in the games industry. As a woman who's worked in the games media for over 15 years, I can only say that I have been grimly unsurprised by the revelations. The consequences that women face for speaking out on these issues has meant that until recently, few were willing to do so publicly. Last month, however, marked a turning point, as Riot Games paid out $100m in a settlement to more than 2,000 women who brought a case against it for gender discrimination. Other scandal-hit publishers and developers will be quaking in their boots.

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