Article 5WMP1 Pushing Buttons: what games can offer us in times of crisis

Pushing Buttons: what games can offer us in times of crisis

by
Keza MacDonald
from Technology | The Guardian on (#5WMP1)

In this week's newsletter: in bleak moments, games can satisfy our urge to take action and make things better

Welcome to Pushing Buttons, the Guardian's gaming newsletter. If you'd like to receive it in your inbox every week, just pop your email in below - and check your inbox (and spam) for the confirmation email.

It's difficult to sit down and concentrate at the moment, isn't it. Whenever something worrying and momentous is occurring in the news, most things feel frivolous and pointless. I used to experience an amorphous sense of guilt around writing about video games for a living when important and harrowing things were happening in the wider world. I work at a newspaper replete with talented people doing difficult and vital journalism about the geopolitical events that affect us all. Should we not be reading that, instead of something about Elden Ring?

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