Article 5YW1P Pushing Buttons: How Tomb Raider’s Lara Croft was let down by generic games

Pushing Buttons: How Tomb Raider’s Lara Croft was let down by generic games

by
Keza MacDonald
from Technology | The Guardian on (#5YW1P)

In this week's newsletter: The franchise has just been sold off on the cheap, but could the original video game heroine be saved by games that see her as more than just eye candy?

Welcome to Pushing Buttons, the Guardian's gaming newsletter. If you'd like to receive it in your inbox every week, just pop your email in below - and check your inbox (and spam) for the confirmation email.

There's been an interesting development in the games business this week: Square Enix, the Japanese company behind Final Fantasy, has sold off basically its entire North American business for $300m. Swedish entrepreneur collective Embracer Group, a relative newcomer in gaming, is now the proud owner of studios in Montreal the US, and properties like Deus Ex, Thief and, of course, Tomb Raider.

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